What's even the point of everything below that now? Why even have levels 1-69, why does the Blacksmith still exist, why bother having lower tier gems? etc etc. The progression is really out of whack now - at the start of a new season, you get PLed to level cap in under an hour, then a few hours later you have an absurdly powerful 6 piece set and you're playing Torment 6. Most of the other sources of power creep they've added to the game in RoS has just been higher numbers for the sake of higher numbers (and a refusal to ever nerf anything), which has a lot of ripple effects on overall gameplay balance. Kanai's Cube was good mudflation because it actually added some substance and variety to the game. You can play Diablo 3 Patch 2.5.0 now on the Public Test Region Server. Primal Ancient items are an improvement over Ancient items in that they have increased possible stat ranges.Ī host of stat fixes and changes have also debuted in Patch 2.5.0, and you can read more about each change in the official patch notes. Primal Ancient items have a chance to spawn from Legendary or Set items and are rarer than Ancient items. When you swap between saved Armory builds, your items and gear will be swapped out for any needed items you have stored in your stash.ĭiablo 3 Patch 2.5.0 will also bring a new rarity level for items. Saving a build will create a snapshot of your character’s current equipment, socketed gems, passive and active skills, and Kanai’s Cube powers. The Armory can be found in each Act’s town hub. With the Armory, you can now save up to five builds per character. The Armory will allow you to now save character builds while Crafting Mat Storage separates crafting materials into a separate storage tab. The two largest changes that come with Patch 2.5.0 are a new Armory and Crafting Mat Storage. The latest Diablo 3 patch, 2.5.0 is available to test now on Blizzard's Public Test Region.
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